Know your stuff! The Importance of Research

There’s this piece of advice that floats around writing circles that I absolutely hate. “Write what you know.”

I hate it for a couple reasons.

For starters, it’s become a means of gatekeeping. People use it to tell people they shouldn’t write a character of a gender or sexual orientation or race that’s different from their own. People also use it to tell others not to write characters in a situation that they’ve never experienced, like mental illness or extreme poverty.

And I hate that.

It completely negates the fact that we can learn. We can do research and broaden our horizons and grow as human beings.

We can come to understand other people in ways we didn’t before, and books are a wonderful way to do that.

“Write what you know” also limits what a person can write in other ways.

If authors only ever wrote what they know, every character would be a bookworm of some sort, and the fantasy/sci-fi genres wouldn’t exist. Magic isn’t real, and aliens aren’t officially recognized as real, so no one “knows” them to write them. Same with zombies or super-advanced technology.

And then there are the hobbies and things that people could never write without first diving into them.

So, instead of, “Write what you know,” I’m an advocate for research.

For example, if a character is a mechanic, learn a little bit about cars.

It won’t hurt you to know how to change your oil. (And knowing how doesn’t mean you can’t just pay someone else to do it.) It won’t hurt you to know that if a pully on the motor is bent, it might shred the serpentine belt (over time), which fucks a lot of shit up (goodbye power steering and engine cooling, for instance).

It also doesn’t hurt to know that Stop Leak is a thing, but most mechanics would recommend replacing the head or the head gasket rather than using it because it’s more of a band-aid than an actual fix, and could leave you stranded on the side of the road later on with all the fluids draining out of the engine. (Personal experience from my days as a broke ass college student taught me that one.)

If a character is an archer, you probably need to research archery.

It won’t hurt you to know that the extended arm will ache more than the arm drawing the string if you hold for too long (same tension because of the whole equal and opposite reaction thing, plus the weight of holding the arm and bow out away from the body), or that double jointed elbows might mean the string clips your elbow on release if your elbow is at full lock.

If a character suffers from depression, you probably need to know about intrusive thoughts and the complete and total lack of energy that sometimes holds a person in an existential crisis on the couch, stopping them from doing things they know full well that they need to do while simultaneously making them feel like shit for not doing those things.

If a character is a lesbian, you should probably do some research and learn that not all lesbians have a high sex drive or fit the typical “butch” stereotype. And they aren’t lesbians just because they haven’t met the right man.

My point is, these are things you should learn, things you should research.

Not things that should stop you from writing a character the way they’re supposed to be written.

This doesn’t mean you have to be an expert in every hobby your character undertakes (unless the character is supposed to be an expert and that knowledge affects the story). At least get the basics, though.

Do your characters (and real people) justice.

Research appropriately.


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Book Research: Sometimes Google isn’t enough

Hi, guys!

We all know writing requires research, sometimes into unexpected subjects. I never thought my writing would require calculating space travel times and learning how bears show affection.

But here we are.

But there are things we need to research that can’t be found in a half an hour on Google.

Over the years, I’ve indulged quite a few hobbies. I’ve always been that person who got interested in what her friends were interested in. I never had my own thing (didn’t have the guts to) until recently. I’ve been writing creatively for over a decade and a half, but only recently did I begin to take it seriously.

And now, I’m grateful for all those other hobbies and still intend to collect a few more.

Because some things just need to be experienced firsthand.

For instance, before I ever picked up a bow, I assumed that the arm pulling back on the bowstring would get tired first. Nope. The other one does. It still has the tension of the bow being drawn, plus it’s holding the weight of the bow straight out from your body. Under tension.

Before ever setting foot into a garage, I never thought about the unbelievable strain working on a lowered car puts on your back. It’s much more comfortable to just plant your feet real fuckin’ wide and bring yourself down low enough to lean on the fender (with a microfiber cloth between you and the car…You don’t want to scratch the paint, you monster.)

Before I cleaned a fish for the first time, I assumed breaking a neck would be a simple trick of leverage. *shakes head* Nope. I’m pretty strong, and I struggled, hard.

Now, I do have a thin layer of insulation (thank you soda and candy) but I have trouble finding non-sweatshirt material jackets that fit me because my fucking arms are too big for women’s jackets. But I still had to hand that fish off to someone stronger and more experienced. I did clean it afterward, though, and it wasn’t as bad as I expected.

Before getting into manual labor, I never truly knew the meaning of “farm strong,” because yes, it’s a fucking thing. Outdoorsy, hunting/fishing/farming types are probably pretty fucking strong, even if they have a belly from home-cooked goodies and beer. Because they have to be.

And while we’re at it, factories do not work the way you think. In theory, they should be streamlined and clean and smooth running, but they’re run for profit. Anything that doesn’t absolutely have to be fixed, won’t be.

Running a machine with a broken or malfunctioning part means that other parts have to be made to function in ways they aren’t meant to in order to pick up the slack. Which causes a domino effect of quirks and other malfunctions, and gives each machine their own unique “personalities.”

Before getting into video games, I didn’t realize Console vs. PC is a thing in the gaming world, with a lot of elitism involved. I also never realized that pre-built, store-bought gaming computers are never going to be as good as what can be built by the gamers themselves. So they build them, upgrading parts every so often or just building from scratch every few years.

To anyone who isn’t tech savvy (i.e. me), 3d printers can seem like magic. And just like magic, there are so many ways it can go wrong. Machinery malfunctions and improperly heated beds, errors or missing chunks in G-code, prints not sticking to the bed, filament breakage or clogging…The list goes on.

Drawing can be unbelievably messy if you’re using charcoal. And believe it or not, drawing a naked model in a room full of people…not awkward and certainly not sexual.

My point is, these aren’t things I learned from Google. These are things that came from personal experience.

They’re little quirks of doing something that aren’t strictly necessary in a generic how-to guide, but they make the experience human.

You don’t have to be an expert at everything your characters do. But maybe give their interests a shot.

(The legal ones, anyway. I don’t need any lawyers coming for me saying I encouraged their clients to try whatever they did.)

At the very least, ask someone who does those things. There are tons of real people in writing groups online, and stuff like this is where the massive Facebook groups, like Fiction Writing, really shine.

That’s where I learned that cremations of obese people can result in grease fires that get the fire department called over the amount of smoke. The former mortician answering questions in the group noted a preference to cremate larger people at night, for that reason.

So don’t spend every second of your life hunched over your keyboard. You need to experience things in order to write the little details that make your characters more realistic.

You need to live and be a well-rounded human being in order to write characters that seem real and well-rounded.

So get out there and try a new hobby. Your characters (and your readers) will thank you for it.

Now, if you haven’t noticed, we’re getting closer and closer to the release of World for the Broken. April 21st is just around the corner, barely over two weeks away.

If you haven’t preordered, you totally should. (You can do so here: mybook.to/WorldForTheBroken )

I’ll be posting a special blog this Wednesday containing the ENTIRE first chapter. So, if you want a sneak peek before you order your copy or if you’ve already ordered and want to read a bit ahead of time, you’ll get your chance in a couple of days.

Keep reading. Keep writing.

Later.